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Voice Actors
Yay, that's not too late... But I'm on another project... Li...
Voice Actors
I know that this is very late to be saying this, but if you ...
Battlefield Bad Company 2 - Africa Harbour MultiPlayer Gameplay HD
Sweet!! I can't wait!!!
Sarciss Jet Tutorial
I cant see anything can you re-upload?
BF2: Takeshi's Castle
LoL thses guys are getting good at this!!

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Member's Blog

New Project: Alpha

Posted by: 13th company in Untagged  on

13th company

Hi,

13th Company Studios© have now a new ArmA: Armed Assault project:

Alpha


Voice Actors

Posted by: 13th company in Untagged  on

13th company

Hi,

I'm looking for people (males) who can record some texts for me in English and Russian for my project: LittleBird.

Thanks! 


great googily-moogily, what a trail or trial this project took me on/through.

 Lost footage, unresponsive participants, near un-employment, and nearly trashed project files... but all that is behind me know.

 I loaded up [MYIS]Jeff - Tribute video here at GamerzTheare yesterday.  I had made the final render the day before, but I wanted 24hrs before releasing it to make up my mind that it was really done.


After an excessively long period of testing, coding and swearing, I am please to announce "mrdougan's Halo3 Civilian pack v1.3" is now available for public consumption - yes these are one we were discussing on the graphics board at the evcitadel

The final version comes in three colours:- a grey skin, a green skin and a blue skin

Also available at fpsbanana & garrysmod (once approved)

In addition to that, the grey skin made an appearance in Kootra's "Warthog Training Episode Five" on machinima.com - its roughly two-thirds the way through (along with my voice)


WeGame - the Second Coming

Posted by: mrdougan in WeGameVimeorambleHD on

mrdougan
A while back martin brought our attention to the wonder that was WeGame - a free video game recording program which could potentially revival fraps (or so we theorised). At the time the biggest let down was the compression it used in making its screen dumps.  This resulted in Vegas not recognising the codec format, Adobe Premier Pro interupting the file as black & soundless, and only Windows Movie Maker being "mister compatible"

Well a lot has moved on since those days, the program has been overhauled (either that or my copy has) the interface for uploading is easier, and it also supports HD (exceeding 720p so experiments have suggested so far)

Now does this mean FRAPS days are numbered, No.  I'm still getting issues with Adobe Permier Pro recognising it, but After Effects will.  The plus side is the true HD option, available along with a download option is provided when you upload.  Given that vimeo seems hell bent on killing off game-related videos be it machinima or game-play due to server limitations, this has come out just at the right time

Projects restarted

Posted by: psychomyst in psychomystBF2 Machinimabf2 on

psychomyst

As I am waiting for my narrator for "MYIS Jeff" video memorial; I've blown the dust off of two old projects.

 Tymmie, Episode 2 - where BF2 Tymmie is trying to get accepted as a SF in BF2 but is only relegated to Engineer roles.  I have started previewing all the demo files, making notes on their contents.

 I have notes on the various scenes I wanted to have, so, when I'm done cataloging the demo files, I may need to reshoot a few scenes.


Merchant of Death - RELEASED

Posted by: infinityloop in Untagged  on

infinityloop
Exactly one year after the release of "The FEARless Movie", we are pleased to announce the release of another big production.

With "Merchant of Death" we left the comedy genre and created a darker war/action movie.

A few weeks after we had finished "The FEARless Movie", we already started with the very early concepts of a new project. At this time it had the codename "Bob".
During the following months, we created characters, the storyline and began to set us some goals we wanted to accomplish.

At some point we realized that this project evolved to something quite "insane". Because there was (and still is) no Battlefield 2 modification which would have allowed us to shoot the scenes the way we wanted to.
This meant that we literally had to learn how to modify Battlefield 2. We want to thank everyone from bfeditor.org for their help, especially mschoeldgen.

okay, finally, after tweaks and such, I'm done.  All needed to put this baby in the can is to get the person reading the speech/eulogy to get his file sent me to install.

 Now, it's just a waiting game, it's frustrating, but funny how these last few video discussions all boiled down to being held up due to voice talent.


Okay I've been working relentlessly on my MovieStorm project and I've reached the stage where I need the voice overs completed so I know how long to keep all my shots and everything. I'm at a standstill.

I've split production up into about 5 stages. I'll complete each stage in turn. At the moment I'm working on the opening scene which requires some voice overs. They're not too dialoge heavy but a couple of the roles will re-appear so if you want to take one of those parts you'll need to record some more lines in the future.  If you just want one of the minor roles, that's cool too, it's all appreciated.

There's two female cops, one's a bit of an old sergeant, the other is sort of young and a little inexperienced in the police life. There's also three male cops, two are your average hard as nails cops, the other is just a patrolman - the kind of guy working for a pay-check.


A few of you might know the videos we have been working on in the past.

A few weeks after we finished "The FEARless Movie", we started with the early concepts of a new project.

Codename "BOB".

During the follwing months, we developed a quite cool story, which forced us to literally start to learn how to mod Battlefield 2.

So we created several new models, textures, one jet and used not less than 7 Battlefield 2 Modifications in our production.

The official trailer was release a few weeks ago, and now we reached the point where "Merchant of Death" is ready to be uploaded and released.

If there would not be one "small" problem.

**read more**


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